Grrl Power #181 – Power UP!
:)
I’m so tempted to leave just the smiley as the comment but, well you guys know I can get a little verbose in these. I really enjoyed designing this, and yes, I know what all of the nodes do. I have an Illustrator file with a very spoileriffic text layer. :) It turns out that Maxima was correct about Sydney leveling up – just in a more literal sense than she knew.
I’m the sort of guy that enjoys designing skilltrees recreationally. Diablo II is one of my all time favorite games. It had a pretty basic skilltree in it, until the 1.10 patch that added the skill synergies. Personally I’m ambivalent about how skills worked in Diablo III. It has its merits but being able to swap skills out whenever you want dilutes player agency IMO. Currently I’m enjoying Path of Exile quite a bit – and it has a rather unique skill system. The actual abilities are either random drops or quest rewards, which I was leery of at first, but after a few playthroughs you start stockpiling skills and can build just about anything you want. The interesting thing about PoE’s skilltree is that it’s all passive abilities – a massive, interconnected web of abilities, rather reminiscent of the Final Fantasy 10 Sphere Grid.
After playing a little Path of Exile, I almost went back and redesigned Sydney’s skilltree and made it far more complicated, but decided to leave it as is for now. It’s not like she can’t discover additional features in the future. :)
Hi there, my name’s Halo! I’m a big time Superhero and this is my first big endorsement, so listen up!
Patreon, for those of you who haven’t heard of it before, is like Kickstarter for microtransactions. Instead of funding one off projects, Patreon is for giving ongoing support to independent artists you enjoy. It creates a steady source of revenue they can come to depend on to help support their projects or even just pay their bills so they can concentrate on making more of what you love.
If everyone who read the comic pledged $1 per month (much cheaper than XBOX Live, a monthly subscription to Xmen, or A sandwich) DaveB could live in a house made entirely of caviar and ponies. If one tenth of readers pledged that much, he could still make his living off the comic and produce extra pages on a regular basis. Granted he’s doing that right now, but until the Patreon campaign hits a certain level, his saving will eventually erode to the point that he will need to find a full time job. So please consider contributing even a small amount (or a big amount, we’re not picky) to support the comic if you’ve enjoyed it so far, and DaveB will continue to endeavor to improve his art and writing and will keep entertaining for many years to come! Thanks!
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EEEEEEEEEEEEEEEEEEEEE!!!!!!
Holy fucking shit that is so fucking awesome!!!!
Ahem…
Awesome and totally unexpeted. I guess them rotating is just the Level Up Animataion then.
I wonder who it was that played with the orbs before and unlocked all those skills. Or is that just the default skill tree?
once a saw the layout i knew what it meant nice she leveled up! nice drawing of her leveling up tree
I could see her having +1 to energy for every like 2nd glowy thing. by the time the whole thing’s glowing she’ll be able to run around the earth like 100 times before getting winded
ADHD with enhanced movement/actions per second/energy to match? EEEEEK!
The arrangement of the orbs resembles the Sephiroth (The Tree of Life). Any significance or is it just coincidence?
Nah, if anything its more like a ye olde magic circle, the Sephiroth Tree is much taller and with 6 stages. but who cares! she levels up with a skill tree! that’s so nerdingly awesome!
Coincidence since I’m not familiar with what you’re referring to.
Also known as Systema Sephioricum.
Was a big thing back in Neon Genesis Evangelion.
https://en.wikipedia.org/wiki/Sephiroth#Ten_Sephirot
Mmh, Arianna will totally love that for merchandising ! Halo’s balls power ups sold separately :p
Forget that, Arianna’s probably going to try and get Sydney’s orbs (and possibly Sydney herself!) into a video game. The skill tree system is tailor made for it, after all.
Possibly? Already there are folks worldwide searching for “Halo MMOLG”, “Archon online game” and “ARC Beta test”.
Personally I hope that they allow dog avatars. There will be millions of folks running round playing Halo.
Noting that ARCHON is very deliberately keeping Sydney’s full range of capabilities secret, and for good reason.
I don’t see them changing minds about this, and publicizing the Orb Skill Tree in any form could tell the wrong people way too much about Sydney’s powers, even if it is only that she has some hidden abilities. Plus, what if there is already somebody out there who KNOWS exactly what it all means?
Easy: Re-label and mix up the skills, as well as invent completely fake skills for them. Any villain that shows up thinking it matches the toy skillset exactly will be sorely mistaken. Merchandising AND strategy.
Yea, even if Halo’s orbs and the skill tree are totally invisible to mechanical observation and thus viewers at home are bemused at the ongoing comments and reactions of the press, the cat is pretty much out of the bag. The press corp will explain in excruciating detail what they saw. Eidetic memory seems likely to be a myth, and it is unlikely that a random member of the press corp has it in any case. But they certainly will relay the existence of the skill tree and as much detail of it as they can remember. So damage limitation exercises are called for by the Archon hierarchy.
And if the cameras can pick it up, then everybody in the world knows as much as us readers do.
Noting that it IS unclear as to whether Arianna’s dog-n-pony show is still running and/or the press is in a position to see all this.
If nothing else, a lot of the press may be maintaining stereotypes by looking for the nearest bar – or making emergency potty breaks after Max’s little display.
YOU ARE MY HERO.
NO I MEAN IT
On a more serious note, I’m getting the feeling that as you put skill points into the inner ring, the central wedge slot will also be filled up, but then again that could just be coincidence. I’m definitely expecting her to put a dot into her shields, as she’s kindof (I use the term very very loosely) training herself to go for the shield orb first. Also expecting the first thing she does after this to try using the shield and PPO at the same time.
Deep thought moment. Perhaps the game analogy goes deeper than we think. If Sydney is an avatar, then who is playing her?
Dave, obviously.
But who is playing Dave?
A turtle.
his wife
It’s a sphere grid! Run before Sin shows up!
Now I’m a patreon too!
Can’t say no to Sydney
bwa ha ha! Nice reveal :)
im guessing this skill tree (circle?) is how the orbs can unlock skills and will let sidney use the unknown orbs and when all the orbs are there (glowy thing orbs) she can do some sort of ultimate attack
“Woah.” – Neo
Wow, that’s beautiful, and not just because it gave me a nerdgasm.
I would love to get a wallpaper of the first panel with Achilles and the dialogue removed. It’s very impressive, well done.
Thank you for making such an amazing and engaging comic and please keep it up. :-)
+1
++ a couple more on that. Not that I am in need of a new wallpaper at the moment, but because I like good art.
That could probably be arranged.
Just noticed something: Sydney moved one of the ‘glowy things’ from the 2nd Brown Unknown branch to the first Brown Unknown branch in panel 4, but then it reset back in panel 5
So, it seems she can move them around as much as she wants to test things out, but has to ‘confirm’ the change somehow to make the changes/selections ‘official’
No, panel 1’s camera is looking at Sydney, but I think panel 4 is Sydney’s P.O.V. The branches are the same, you are just seeing them from two different sides.
In panel 2, she noticed that a glowy thing had appeared next to her hand. She seems pretty chill about that. If it were me, I’d be shaking my hand yelling “get it off, get it off!” :-)
If I were there, I would step between Halo and the cameras and other witnesses and point at one of the two single branches leading out from the Comm Orb. Sydney should allocate her power-up immediately, as she has no idea if it will time out, or, more likely, if she will accidentally allocate it to a power she does not want to. Best to put it somewhere useful for now and then do serious planning for future power up allocations. Rather than risk a whoops.
Archon considered her truesight to be her single most important power. So enhancing that orb would be the most useful to the organisation. And it may unlock some aspect to it that simply could not be found by experimentation alone. Alternatively, if it enhances her telepresence rather than her truesight, that would not be a bad option either.
If you look at the branches, panel one has the one-light branch go up-left and the two-light branch go down-right. Then in panel 4, one-light branch goes down-right (down as it rotated a bit) and two-light branch goes down-left. It’s just mirrored, so panel 1 is an external observer’s POV and panel 4 is from Sydney’s POV.
OK, each orb has a “Connecting” link to each other orb (Currently only Flight/PewPew is active) and there is a central wheel that seems separate, with one link to each orb that is connected to a radial wedge “logo” at the center (Only flight and Force field are filled in) – the whole thing is slowly rotating, and I can’t tell exactly where she put her new glowie thing.
She simply moved one of the already allocated Unknown Brown ‘glowy things’ in panel 4, but it moved back in panel 5
Umm, never mind, panel 4 is being viewed from her side, panel 1 and 5 from ours, we can’t see where she put the one that was in her palm yet
It’s still in her hand in panel 6; she hasn’t assigned it yet.
Wow, terrible UI, tooltips are missing, 0/10, don’t recommend.
On a serious note, it’s awesome. What did she chose, by the way?
She hasn’t chosen anything yet, she simply moved one of the Unknown Brown, but it reset
“Unknown brown glowy thing”?
I don’t see it.
The way I see it is that the glowy thing simply materialized into her hand when she reached out to the grid.
She hasn’t moved anything, the grid is simply rotating.
*After checking the comic again:
I See what you mean now, but it’s a trick of perception, the way the grid has rotated and the angle of the shot is hiding that single Glowy Thing that was allocated to the Unknown Brown Sphere. This is a completely new Glowy Thing.
I would hazard a guess that like most skill trees, points allocated are permanently set and cannot ever be changed (Barring magic NPC/item that can reset it). Perhaps, though, she may be able to touch one of the existing Glowy Things and maybe learn what it does.
*slaps Halo’s hand away from the power up grid*
No touching any glowy things on there, until you have chosen where to put your power-up!
Also has a bit of Skyrim in it.
Is that a sphere grid? Did she just gain a level?
Interestingly enough. If she had a skill orb to put down in that level up sequence, then she just put it down onto the orb she has no clue how to use.
Di you hear that? SYDNEY JUST MADE AN UNOPTIMIZED CHOICE!!! This is horrible, this is…
They’ll take away her geek card…
No look at here hand in the last panel. She didn’t place anything yet.
After looking a little while, I noticed the following.
1, Both the “Unknown” orbs have very few upgrades on them, compared to the others, with the noticeable exception of the forceful orb. (Dear god, Maxima will be able to go full tilt after that sucker gets leveled up.)
2. Seems the structure of the wheel is as follows;
– Orb links connecting them all to each other
– Inner wheel (flight and forcefeild are activated on that one.)
– Outer spiral – basically adding to an orbs basic powers.
3. Dear god, some of the links fade out. This is an infinite upgrade tree. Syd might be able to break the sound barrier.
All right. I’m done.
I sure home someone with eidetic memory is taking a good long look at this thing.
Having a map of it may help immensely with figuring out what all of it does.
And since the orbs don’t “exist” to most scans, I suspect the newsies have nothing.
… I guess I should have kept reading the comments before dropping mine.
Still, no scans probably means no pictures.
Sound barrier? That is thinking smalltime. On the first comments page a couple of folks implied breaking the speed of light.
I opt for the latter. And think that the unlimited upgrades might allow extraplanar/extradimensional travel. Time travel is also a possibility at that level.
Speed of light, pfsh.
*starts rummaging in Syd’s skill tree*
Where is the time-travel option?
There are two greyed-out branches. Plus one single nodule. Any one of which could be time-travel. And the grey branches lead to something that looks like an open-ended marker. Which could lead to anything, including time-travel.
*insert maniac cackle*
Of course, I blame The Doctor, or Doc Brown.
Looking at the flight orb alone, that is.
Speed of light is the time travel option, once you factor in relativity.
I think your coolness factor & geekdom rating just leveled up, Dave.
+1
I once read a critic saying you should employ a writer. Clearly an unappreciative dolt. Although even he did like your art. But this goes to show how completely unenlightened he was on the writing front. You go to places that no one else anticipates. Regularly. That is a sign of great talent.
Thanks, but usually the suggestion I hear is that an editor may be in order more so than a writer, which… you know, I’m trying to learn to rein myself in a little as I go. :)
I think you’re doing fine. I just reread your entire comic for about the fifth time, and things progress pretty rapidly. It only seems slow because of one update per week.
Twice per week currently … We need to Keep Dave from needing a job … Would severing his spinal cord just below the ribs be a good idea?
No! Quality of life would be vastly reduced and we need a happy writer and artist to produce good quality work.
I like how some of the connecting strands are grey and some of them taper off into nothing, hinting that there may be an advanced skill tree that becomes available after she reaches a certain level of mastery.
Hmmm, have max drop a few more for power leveling.
I really hope someone there took a pic of that skill tree/heptagon. It would aid Syd and Archon greatly in the future in deciphering her different abilities and planning which ones to try the next time she gets a ding. I’ve played enough RPG’s and other character-building or special ability-based games to know what a pain it is to invest in the wrong stuff- and that’s with the aid if tool tips and pop-up descriptions.
On another note: Halo is a Swiss Army Knife super heroine. With this update: double check.
That’s making an ass out of you and DaveB that she won’t/can’t access the Skill Circle at any time now
We don’t know if she can access it at will. She didn’t even access it *deliberately* now- it just opened up on its own after a few demonstrations where she used most of her orbs’ powers. Once she makes that skill point investment, it may just close up until the next time she levels up.
Even if she can access it at her discretion, she still has to figure out *how*. She had some difficulty firing her PPO until she “unlocked” its safety, and she still doesn’t know what two of her orbs do- and that’s despite them having some point investments on her own. Given the way Syd reacted to this in the previous and current updates, this is the first time she’s seen the orbs’ skill point .
Quite frankly, yours is an assumption as well, guesticus.
Get rid of the press ASAP, take a photo, and then assume that photos and cameras do not work on anything orb related and start sketching it fast.
It appears that Dabbler can see the diagram and she has a built in video camera in her cyber-eye.
while she may be able to SEE the glowing lines and circles and dots in the air, I’ll bet you that NOBODY gets a picture of it… remember when they tried to scan the orbs in the conference room?… they could see the glow they were giving off with their own eyes, but there were no tell-tales of how they were doing it, nor any of Dabblers instruments (tech and magic) were able to sniff out anything… ergo, nobody will be able to take a photo of this display either.
If we can get a few pannels more of dabbler looking at the grid, we’ll have a good guess at what eye of hers is the real one and what one is the cyber eye.
She’ll only be able to see it with the real eye, she’ll be favoring it. Just watch how she moves.
SQUEEEEEEEEEEEEE!! I would call this really cool, although technically it’s quite geeky. I suppose, though, given the general target demographic for this comic, “geeky” and “cool” tend to overlap…
ANYway. LOVE IT! The number of possibilities remaining to be unlocked not only tells us that she can get much more powerful, but also definitely suggests that each orb has a bunch more powers that she hasn’t figured out yet/that haven’t been unlocked yet.
Now I need find a good RPG to play with a fascinating magic/skill leveling system…
This probably explains why Sydney wasn’t with the others in the diner/restaurant: she is back at ARCHON
getting lab-rattedhaving the Skill Circle examined by Leon and any other gaming-geeks they have on staffI hope they don’t bring out the guys in Lab Coats we’ve already seen her reaction to them. https://www.grrlpowercomic.com/archives/317
The Guys in Lab Coats are probably hoping they do not get called in too. They probably do not want to end up crispy-fried.
What if touching the nodes gives information about them? If true, Sydney can gain deeper insight into the orbs. I note that each orb has a node that directly connects them to another orb. So many possibilities…
Every orb is connected to every other one. Imagine a full 7-orb power stunt in Sydney’s hands. It beggars belief. And maybe sanity. And will definitely be really cool.
Unlikely, she can only hold two orbs at one time. So unless one of her power-ups allows her to overcome that limitation, then each intersection power just indicates something that can be unlocked when that pair of orbs are in hand.
Although there is that central power, in the middle of the grid, to consider. It seems to be quite significant and clearly has connection to all the others somehow.
What language would it be in though? Probably not English or even any human language.
Something telepathic most likely. You use language to define your scope of thoughts, but your thoughts themselves are usually language neutral.
For example, when you read the comic above you had the thought translated “Fuck yeah, skill tree!” but that probably didn’t really cover the breadth and depth of the awesomeness that you actually felt.
Having learnt more than one language to fluency, I have experienced my thought processes changing as I transitioned to a new language. The language you speak very much does influence how you think. Interestingly it also limits the speed you think at. One novel I recall reading had children taught in an artificial language designed to optimise speed of thought. A simple language that could transmit concepts much faster than the various natural languages out there.
Similar in concept to Esperanto, but more focussed on speed of transmission, than ease of learning. Conceptually it felt right, based on my personal experiences, that the children grew up being able to think much faster than the rest of the population. Given that others are constrained by thinking (where relevant) at the speed of their sub-optimal languages.
Obviously not all thought processes are routed via language. Especially those which have been delegated to the unconscious mind through long training. But much of our conscious thought can be limited in that manner.
Yes many people have told me that when you start thinking in a different language it’s a sign that you have gained fluency in that language. And I’ve also noticed that people who speak a language other than their first exclusively tend to lose fluency in that their first language.
-Let’s see the white paths are most likely locked until conditions are meant.
-I’d wager the central circle is the equivalent of an xp bar.
-The double line single slot paths are most likely an additional effect of some sort. The only one specced into is an unknown orb. I will wager it is speccing for passive use. (Poison Immunity,disease immunity, health in general?)
-The first line next to the passive spec will most be power of the primary power effect. Flightspeed, truesight strength, strength of forcefield, number of tentacles.
-The only other one I can make a guess on is the second up on flight after the passive spec being acceleration or gforce reduction.
So, just to throw more speculation into the fire, with all the bubbles on the hentorb, and the two lit bubbles in the central ring, might it be possible to level up the hentorb to use more spheres at a time?
There’s a lot of those that are already filled… Aww, Sidney, you’re playing someone else’s save file!
Yea, several people suggesting that previous owners have unlocked features already. Personally that does not feel right to me (even though logically it is perfectly possible). I am assuming that it is all things Sydney has activated one way or another.
How about a mixed system? At first, “ding” are assigned at the powers you use, so when you test the PPO a ding is assigned there. Once a certain level is reached you achieve “choice”. Or something like that.
As the Mythbusters would say: “Plausible.”
I thought about this, a few points are against it.
The strength of the truesight, if she’s never used it to see through anything hidden before due to a lack of exposure to real super heros and villans, how did it auto level?
She also had limited chances to experiment with the pewpew orb, the unlocking thought that let her use the upgraded shot form was so unusual for her that it took her time to remember and get it right.
If it was pure random there would be more in the unknowns. If it was just in ones she used (because they where shiny) there would be less in the unknowns.
By standing in front of a shape-shifted Succubus and in line of sight of her stealthed handler.*
Strong argument, but we only had a single frame of the aftermath of her Pew Pew experimenting. Until it got out of hand, she may have actually done extensive testing on it. She is a tabletop roleplayer, after all, and testing blasting powers is conceptually easy and the kind of thing that we would do. If fraught with danger in actuality.
Once she burnt down the forest though, I do not think she would have touched it again. If for no other reason than the terror she had of being exposed and sent off to be experimented on. Which would easily explain why she had not used it for some time. Plus she commented that it has always been hard to use, so that would have contributed to the rusty memory.
That argument only favours the probability that there has been a conscious intelligence biassing distributing the choices in the known orbs, rather than the mystery ones. Alone it does not imply whether those choices were conscious or unconscious or by Sydney or some previous owner.* I pity any poor sod who may get assigned as Halo’s handler.
So you want her to have ding’d FOUR times while at archon?
That’s rather fast power growth there.
If it’s not growing that fast, then she had it before she got there, without chance to have been exposed to something that would have caused the growth. The balls had nothing until then to train her truesight against.
Nope she has only dinged the once. Above. But, in my mind, she has previously been allocating her initial skill points. Some games allow you to roll attributes randomly. Others allow you to pick them yourself. Similarly with starting skills (assuming you are not playing a new-born baby it is likely any new character will have some). One of the more interesting ways table-top and other games can allocate such thing though is based on initial actions of players.
That is what happened with my favourite D&D character. All the group were shipwrecked survivors from a slave galley. With that rationale, they could have been from literally any background prior to having been captured and chained to the oars. So that kept wide freedom of choice for players to pick their origin, whilst providing a consistent rationale for how they all start the campaign together.
Further, because they were all enfeebled physically and mentally from their ordeals, they could start play with artificially depressed attributes and skills. Allowing the games master to monitor players actions and allocate various attributes, skills and the like, based on their actions in the early part of the game. Until they exhausted their initial pool of unallocated starting points. At which point normal game mechanics resumed.
However all the time we were also earning xp for our actions. So in addition to allocating our starting points, we also dinged to the next level by the end of the first session. Pretty much like Sydney has just done here.
ha! I saw it and the first thing that came to my mind was “she has a SPHERE GRID!!!”
apparrently, I was close to right!
Well, now we don’t know what triggered the level up :) is it based on using the powers ( like in elder’s scrolls) or is it because it absorbed enough energy from maxima ‘s blast – (after all, she did used forcefield +flight to come to the artillery range, then the same combination of orbs to shield the group from maxima’s blast. (And for the moment, the only two lighted dots on the inner circle are the ones next to the flight and forcefield orb)
The orbs seems to be kind of “smart”, how about leveling up “when doing something good” like protecting people (the press) from damage (Maxima’s explosion)?
Oh Dear.
Do they Know the Horror they have unleashed upon themselves that is the Sydney Level Grind!?
Good thing she doesn’t have enough patience for that.
BTW, what happened to Sydney’s wrist thingy?
I’ve totally forgotten about it for the last few pages. I’ve updated it on this page and the last if you CTRL+F5 them.
You’re pretty good fixing the drawing like that. Is there any trick to it?
Its in the workshop to add a speaker which plays the Final Fantasy Level Up Theme
I really hope theres some rollover text or some example videos for each of these perk points.
There are. In an unreadable alien language. Plus, sadly, Earth lacks the holo projection capability to playback the demos.
Oh, man… Maxima might have quite a problem on her hands when even half of those cells are lit. For one thing, someone on the team might be good at mathematics and help fill in the dots for Halo. For another… how much power does it take to start corrupting someone? Absolute power and all that.
I’m convinced power doesn’t corrupt. Ego does. Power just makes it possible since powerlessness is humbling.
And absolute ego corrupts absolutely. In other words, the guy who is absolutely convinced he’s right and everyone else is wrong, is corrupt to the core.
The current pope seems to be doing his best to show that there are exceptions to that rule.*
* Apologies for broaching an unspeakable subject, namely religion. Although in this case I am referring to the person and his behaviour in a position of great power, rather than inferring anything of a religious nature.
Has anyone checked to see if he ever had an uncle named Ben who gave him some advice?
OOOOH, an ENNEAGRAM! A 7-pointed one instead of 9…but maybe there are two halo orbs missing somewhere?
Flight 6
Energy tentacles 6
Telepresence 6
Energy blast (PPO) 5
Forcefield 4
Unknown red 3
Unknown green 2 only one with independent double line skill active
One double line connected node active (Between PPO and Flight)
Two inner nodes and corresponding wedges active (looks like they line up with fight and forcefield)
The 2 unknown orbs have the least active nodes and one of those is the only one with the double line node active. I’m not sure yet what the shared nodes are for (between flight and forcefield); or what the inner ring is for and if they correspond with the outer ring or not
A few theories:
Each of the orbs has a 1-pip double branch (currently only green is unlocked). This is the ‘free equip’ node, meaning you can use the orb without holding it. Since it’s on green, that would indicate it’s the stealth / exotic defense orb (1 pip = blocks Scans, probably has defense against power drains and mental attacks for the other pips) The other branch is cloaking/invisibility effects.
The PPO branches are power (3/5) and Area of Effect slots (2/12 – AoE Line unlocked)
Flyball branches are Speed (4/5), needs all 5 for Hyperflight branch unlock (immediately below it in panel 1) with has the terminal FTL ability at the end of that branch. The 2/5 branch is manuverability. (5/5 being inertialess) and the empty branch is the “Useable by Others” adder.
Beat me to it. I absolutely endorse your green orb theory. It is the only explanation that makes sense to me.
Aw, I was hoping for Healing power in Green. Since it already has a double-tap continuous option… But I do like your idea as well.
When you say “Useable by others” do you mean passenger capacity, or that someone else other than Sidney is in control?
Sooo, going to have that pattern as a wallpaper?
=^_^=
Second that request.
Holy crap, she’s going to summon Nyarlothotep! Everybody run! Likely he’ll go mad from the revelation, talk about ironic. :D
Open up one of the mystery orbs with this level up. Oooooooopennnnnn……….
You mention Path of Exile in the description, but all I can think of is FFX’s Sphere Grid.