Grrl Power #1235 – Battle of the attocentury!
In case you were wondering, one attocentury is 3.1556926 nanoseconds, according to google. I didn’t do the math this time so it’s probably accurate. Not that attocentury is a real term, though how crazy would it have been if it was exactly pi nanoseconds? It’s pretty close. Maybe there was a point where that was the case, like how the moon is very slowly de-orbiting the Earth so it’s orbital period is nanoscopically changing? Maybe before Theia came along and bonked the Earth and formed the moon, an attocentury was pi nanoseconds. You know what that would mean? Literally nothing! Numerology, man! It’s where the crazy people live!
The lesson Sydney should take from this page. Shield up Sydney = Pretty tough. Shield down Sydney = bitchslapped.
Not that Harem is a creampuff of a foe. Sure, she can’t throw a car at you, but she will always outnumber you, I mean unless you can also create duplicates. She isn’t exactly the best fighter on the team, but even so, no one but Math has beaten her during sparring. And that includes Maxima and Hiro and the like, as long as they’re training their fighting skill, and not just relying on the fact that Harem couldn’t hurt then if she came at them with aluminum baseball bats. Obviously if Maxima is using her full speed, she’s basically untouchable, but if she limits herself to human speed, Harem wins. If she goes double speed, Harem has a lot harder time but usually still wins. If Max goes 5x speed, the fact that there’s five Harems doesn’t make up the difference.
The new vote incentive is up! This is a bit of a weird one as it’s a character that hasn’t appeared in the comic.
I’ve started playing some Pathfinder 1e on the occasional Saturday. It does eat into my drawing time, but I kind of don’t leave the house anymore unless it’s for a walk or short errand, so my wife was like “Hey, let’s go to a place and do a thing.” Plus playing D&D/Pathfinder (lets not pretend that Pathfinder isn’t just D&D) has given me an excuse to expand my dice collection again. Honestly I wish we were playing the latest version of Pathfinder, because 1st Edition is… I guess the kids would call it crunchy? Characters have an Armor Class, natch. Okay, they need a “Touch AC” for spells like shocking grasp where the armor isn’t a factor in defense. Sure, that’s fine. Flat Footed? Okay. That’s Armor Class without Dex bonuses. (I think.) Makes sense. But do I need Fortitude, Reflex and Will saves? Isn’t that just Con, Dex and Wis? And CMB and CMD? I still can’t remember what they stand for, and it’s stuff like if I’m trying to trip or grapple someone maybe? It seems needlessly complex.
But still, I’m having fun, even though I have terrible dice karma. I don’t believe in luck or karma or anything like that. It’s all anthropomorphization of causal events and confirmation bias. But that said… I roll so badly that the DM started giving me pity rerolls towards the end of one game because I hadn’t rolled a double digit “to hit” die in like 9 attacks. To see if it really was some kind of weird deviation, I wrote down all my dice rolls for the last game. I’ll break them up for non-combat and combat rolls. This is just the D20’s. My other die rolls like damage seem… better distributed.
Non-Combat Rolls (Init, Saves, Skill Checks, etc.): 8 17 2 9 13 20 18 20 17 (Average of 13.777 )
Combat (to hit) Rolls: 6 15 11 8 3 3 10 20 5 9 2 12 7 16 1 10 18 9 14 6 5 9 12 16 2 18 11 1 4 3 1 4 20 13 3 ( Average 0f 8.777 )
If you add all of those up, the average shifts to 9.577, which for a single game session isn’t exactly bending the law of averages. What makes the attack rolls hurt more is that the non-combat rolls usually have lower targets. Perception checks against DC15 or whatever, or it’s an initiative roll which doesn’t really matter all that much, but the to-hit rolls are almost always against AC’s in the 19-24 range. Everyone always goes into combat with a bunch of bonuses to hit, but usually I still need to roll double digits on the D20 to actually hit anything.
So, I swapped characters early on in the campaign from a Ranger to a monk, because 1) Monks are rad, and 2) I figured if I can get 4 attacks a round with flurry of blows, I might actually hit once per combat turn. So that’s who’s in the vote incentive, my Ifrit monk, Fray. Ifrits don’t really make great monks in Pathfinder, as player characters they get a +2 to Dex and Cha, but -2 to Wis. For monks, Dex is good, Cha is largely irrelevant, but Wis is important as it can add to your AC and also has something to do with Ki points I think. But I didn’t care. I wanted a character with dark blue/gray skin and glowing orange hair, so that’s what I picked. (I don’t think Ifrit even really have dark skin, so maybe she’s 1/4 Drow? Don’t care. I think she looks cool.) Will she show up in the comic? I mean… maybe? Probably in a Dabbler flashback, but who knows?
As usual, Patreon has her in delicto flagrante.
Double res version will be posted over at Patreon. Feel free to contribute as much as you like.
Ah, Charlotte Cole (Charcoal)
I have the feeling that Harem is going on Sunday’s revenge list for that. Maybe not for the tasing, but saying that it is something that everyone who’s ever met her has wanted to do an one point or another.
I’m pretty sure Sydney is self-aware enough to acknowledge the point.
Yup! And that makes Harem saying it aloud EVEN WORSE.
Ehm. What’s the time frame for the last few pages? I feel like Maxima ought to have arrived by now, considering she got the “drop everything and get here STAT” call. I know it’s weird to write around speed powers, but I feel like she should’ve been there by this point and prevented this leak of information long ago.
Since Harem’s call, assuming it was an live call and not a voice-mail, maybe 1-2 minutes? We don’t know Maxima’s top speed, only that it’s faster than Mach 4 (Sydney’s approximate top speed before the fly-ball upgrade). *Assuming* Max tops out at twice that, and ignoring accel/decel time, that’s about 100-miles/minute.
That assumption is on top of not knowing exactly how far she went to get Dabbler’s chili. Texas was mentioned, and Texas is a *really* big state; ~750-miles top-bottom and side-side. And if it was a voice-mail, who knows how long it could take.
As an aside, do we know exactly where in the USA the comic shop is located?
We don’t. Dave has implied it’s in one of the central states, and it’s clearly a long flight away from New York, but that’s it.
That said, the OLD comic shop is in the same metro area as this new comic shop, and THAT shop was close enough to Archon HQ that Sydney and Max could serendipitously do business at the same bank.
Let’s assume they’re based in one of the states in the western side of the Great Lakes to be as Northern and Central as we can get and still getting plenty of greenery for Sydney’s accidental forest fire, for this instance I’ll use Illinois. And I’ll base them in Bloomington since it can’t be Chicago, we all know Sydney would meme the shit out of it if she lived there and it’s relatively central to the state itself. Let’s also assume that she’s going to the very very southern most point in Texas, South Point to give Max the longest distance possible in this scenario. It’s very roughly 1,250 miles between these two points for the sake of round numbers.
–
Meaning if we assume Max is already in South Point, Texas as she gets this emergency call, it would take her almost 13 minutes going 100 miles a minute. And that’s only if we assume her topped out speed IS 100 miles a minute. Then again, it could be 10 times that and there should be enough time to reasonably allow for the comics events to take place.
Thank you kindly, fellas. I suppose that the wait between the new chapters have been messing with my perception of the actual time passing between them.
Pretty sure Dave has stated that the main location is the Dallas-Fort Worth metroplex
I think I remember him saying that in a blurb as well.
Likely she was on some sort of top clearance thing, and “Sydney being attacked for something dumb she did” wasn’t considered a priority.
I kind of doubt it. I have a feeling here I’m an excuse will be yeah we had to implement emergency contingent Omega-Halo
THANK you, Harem. Seriously, she’s had this coming for a LONG time. Not that I dislike Sydney, but someone FINALLY found a way to shut her UP!
The only thing is, Sydney wasn’t the problem this time, it was someone that compromised her that couldn’t keep her mouth shut. Sadly Harem HAD to do something before Lapha spouted off anything else. The mega-sqidward did the same thing, scanned her and identified them, which was why it went after them so fast and hard.
Oddly Sydney does not irritate me the way Daphne does. Pull Daphne aside to tell her something in private and she tells your secret to others in real time? No I want to taze Daphne thanks.
Here’s hoping Lapha can’t still control her body when it’s out. That would solve nothing if it only makes Sydney even more puppeteered.
And if so, it might prevent Sidney from keeping Laphta out of reach of the orbs. You could argue that a body that has been rendered incapacitated cannot be controlled by anyone, if muscles or the physical aspects of motor skills are affected, but simply rendering Sidney unconsious might not be such a bright idea, depending on how exactly Lapha’s possession works (which I doubt Harem does know).
I think the orbs were avoiding Lapha automatically.
Nope, Sydney was controlling them
even so Harem might consider this, so bind the hands and to be safe wrap up Sidney’s hands in a nearby towel or something.
I think the primary purpose of knocking her out is to keep Sidney’s memories from Lapha. It’s highly probable even out cold Lapha would be able yo puppet the body, but it wasn’t Sid who was keeping the orbs away. And harem is stronger, faster, and has a numbers advantage to Laphas current host.
what i REALLY like about this page, harem has NO PROBLEM tazing herself. secondary shock by being attached, but still.
“no one but Math has beaten her during sparring. And that includes Maxima and Hiro and the like”
“Obviously if Maxima is using her full speed, she’s basically untouchable, but if she limits herself to human speed, Harem wins. If she goes double speed, Harem has a lot harder time but usually still wins. If Max goes 5x speed, the fact that there’s five Harems doesn’t make up the difference.”
That’s one hell of a qualifier. So Maxima has never beaten Harem, if Harem uses her powers but Maxima doesn’t?
Yeah, obviously the fight is going to go Harem’s way in that case. I guess I could have qualified that first sentence a little better.
If the point of the sparring is to get better at combat techniques then using sheer brute force to win every engagement isn’t really going to help any. Even someone with incredible speed, strength, and durability is better off learning how to be really good at fighting as a baseline. You never know when you’ll come across someone stronger, faster, and more durable than you and if you know how to fight and they just use their physical superiority you might actually be able to beat them.
Which is why Supes practices fighting (usually against Wondie) on the offchance he encounters someone who is faster or stronger
Or he gets exposed to… Blue Kryptonite? BK is the one that renders him ‘normal’, isn’t it? GK will kill him and Pink… less talked about the betterer ;)
“Not that attocentury is a real term, though how crazy would it have been if it was exactly pi nanoseconds? It’s pretty close.”
This is downstream of the interesting factoid that a year has almost exactly pi * 10’000’000 seconds.
The vote incentive looks real good. Looking forward to meeting her in the comic.
Since it’s a PC in the pathfinder game he’s playing, might get a cameo in some kind of dimension hopping scene, but probably won’t be a regular.
I have a funny feeling about to find out what the last orb actually is. It’s been pondered for quite a while. I can see why story-wise it would be kept up in the air as an Ace in the hole.
Also considering what other characters have said about it.
We also know that in universe there’s a magic mechanic involved, as per dabbler’s explanations.
Is Lina Inverse said
“… GIGA-ALAVE!”
And we meet somebody
Fun fact: apparently Lina Inverse was based on early picture of Audrey Hepburn
Congrats, Lapha: you just won yourself a lifetime in solitary confinement.
I guess I’ll be first to ask: “what does blonde Harem’s tramp stamp say?”
More importantly, what is blonde Harem wearing? What was she doing before she vorped?
Still, nice move strangling her with the aheago sleeve arm.
I’m thinking working out. Yoga pants, messy ‘hair-out-of-the-way’-bun, reddened cheeks.
Top part might say DINING, preceded with a S-shape from the banner and what might be a plate in the centre.
The bottom part (teeth?)/txt is not identifiable from this panel.
That’d be closing the barn door after the walls have been torn down. Parfait and all her high school friends heard her, so containment is going to be difficult. Hell, the paramedics and various bystanders must have heard as well, and I wouldn’t be surprised if someone was livestreaming this as well, because, hey, multiple demons and heroes standing around. Cat’s out of the bag.
It’s still a single group which DOESN’T have access to Sydney’s memories. You can handle 95% of damage containment by just telling them “Pfft, no, they’re not Nth tech. Sydney heard about the Nth and then just decided her orbs must be Nth tech because she’s random and self-aggrandizing like that.” Technically not even a lie!
Lapha still gets solitary confinement, because attempted kidnapping of multiple government agents and attempted slavery can get you a life sentence and because solitary’s the only way to keep other prisoners safe from possession. But also because she’s the only one who has enough access to Sydney’s memories to realize the orbs are either from the Nth, or powerful enough that they might as well be.
(I’m assuming that Dabbler and ArcLight between them have some way to do some sort of exorcism. Otherwise the confinement might not be so solitary after all. Sorry, Sydney.)
The rumor will still be there and you can’t stop it from going out. And that means enterprising aliens will show up to see if there’s something to it and if they can profit from it.
Odds are there are already a ton of wild rumors of that caliber flying around after Max downed that spaceship, and enterprising aliens are already showing up to see if they can profit. But it’ll just be dribs and drabs of unorganized opportunists, rather than actual space militaries, because they’re not going to take a few rumors of hearsay of unreliable speculati–
— waait.
Parfait is the daughter of one major power figure and the thrall of another one.
Crap.
yeah but at least you can sort of slow it down or try to keep the big guys from getting involved, right now the only thing that is keeping earth off the radar of the big guys like the xevoarchy is that everyone considers us an uninteresting backwater with the only thing of value that we have being our supers, which the wider galactic comunity still seems to believe can be handled with their technology (which in most cases is not even wrong to be perfectly fair)
but then on top of the supers add that humanity has posesion of nth tech devices, and then on top of that add knowledge of the superion field (a completly new and just recently discovered quantum field that was likely created by the same guys that enginered the orbs) and suddenly you could have a fleet of the xevoarchy coming down on earth or the fel deciding to get their payback
or worse whatever the fuck destroyed alari prime coming to finish the job (lets not forget that soo far those guys are the only ones that could actually detect the orbs, as far as we know they are practically transparent to all of the scanners that dabbler or cora has)
and the only concievable deterrent for the Xevoarchy would be a theoretical that if the Nth engineered this Superion field with the knowledge it would create Supers and the Orbs that by trying to claim Earth or interfere the Xevoarchy could be interfering with whatever the Nth may be actively and currently working on and they might not like that very much, with the idea the Nth are two *AKA double* the tier status of the Xevoarchy in terms of technology and cosmic awareness…or the tiers are the 100 billion times more powerful than the tier below it level in which…a lot more powerful than the Xevoarchy.
But that would only be a theoretical and not likely to deter optimistic powers and individuals who think *if we can’t see or talk to them they must not be hanging around” or get this bug of (oh hey, we have this rule you can’t have tech above your level..yeah this tech is above our level too but we made the rule and we think we can be trusted…even if that tech isn’t our tech and we shouldn’t have any jurisdiction over its use and your planet isn’t one of ours either so we shouldn’t have jurisdiction over what you find and use either…but we don’t care…we out gun your planet so gimme”
Wow that escalate FAST. Looks like a lot of creatures not going to have a good day thanks to this.
is it just me or does that Tazing seem a little to personal
Where you got to figure that indirectly harem got a wedge in the first place because Maxima found Stdney at the bank.
Think it is prank shenanigans
But Sidney and ARC are already canon on Wearing the Cape RPG… :)
But we know that Astra and the Joyeuse Guard from Wearing the Cape CAN keep secrets.
These kids and a bodyjacking mercenary? Not so much.
So the vote incentive brings to mind a question that’s been rattling around my head since we got Maxima’s power origin: are there other omega power granting geodes out there? Because that character really has some “pallette swap Maxima” energy.
Who are you talking about there?
Sorry, missed the “vote incentive”, I was looking at the comic
Ifrit are a mixture of mostly human with some outsider blood from fire type creatures the orange hair seems pretty reasonable and there’s mention of some having brass coloured skin or charcoal coloured scales on their arms or legs so I’d think dark blue or grey skin would be reasonable
It’s very hard to forget, having been told this, that there are almost exactly (to within less than one percent) pi seconds in a nanocentury.
That only worked because being possessed deactivated the automatic ninja defense
Well are they going to try and shove that cat back in the bag?
I suspect quite a few of these people will be missed if they disappear…
I believe that D&D becomes a lot more fun if you replace D20 with 3D6. The average is the same, but the odds of rolling something around the average are a lot higher. You have to redefine the range for critical success/failure and you’ll roll them a lot less often of course, but I’d be willing to make that sacrifice in exchange for more stable odds.
statistically I’m not sure it works too well, you end up with modifiers becoming massively more impactful and differences between characters become more extreme.
Needing a 15 (30%) vs a 13 (40%) to hit on a D20 is a very different situation from needing a 15 (9.25%) vs 13 (25.96%) on 3d6
Or you could always play the GURPS-based dungeon fantasy game, where 3d6 has been native since the first edition, back in the twentieth century . . .
I was just going to suggest this as well. But note that, while they are the same genre, DFRPG and D&D are rather different beasts (this is a note to other readers – I know you’re already well aware of this). I’d argue DFRPG – and GURPS in general – is superior, but there’s no accounting for taste.
As for d20-style crits on 3d6, rolling 16-18 on 3d6 is fairly similar to rolling a 20 on a d20 (4.62% vs 5%), and rolling 3-5 on 3d6 has the same relationship to rolling 1 on a d20. For weapons that threaten a crit on rolls of 19-20, 15-18 works well (9.25% vs 10%); for those with a threat range of 18-20, use 14-18 (16.2% vs 15%). Some keen weapons are problematic – 17-20 (a 19-20 weapon that’s been made Keen) is a 20% chance, but on 3d6 you’re looking at either 25.92% (13-18) or the above 16.2% (14-18), while 15-20 (18-20 with Keen) is a 30% chance, while on 3d6 you’re looking at either 37.5% (12-18) or 25.92% (13-18). I don’t think weapons are able to have large threat ranges than that (and I’m not sure if modern D&D even uses different threat ranges), but if so I’d imagine you’ll typically be looking at similar spreads. Of course, you could get pretty close by, for example, having that last one be marked 12*-18, with the * indicating that if you roll exactly that number, you have a 50% chance of threatening a crit (flip a coin, roll 1d6 and say 1-3 is No while 4-6 is Yes, etc).
*hours later, Sydney handcuffed in a holding cell surrounded by guards*
Sydney: Hey, can I get a hand free for a minute? I won’t try anything, I promise.
Guards: Umm…
S: And you better not try anything either, you bodyjacking Bic!
Lapha: Rude! And a bit obscure, don’tcha think?
S: Shaddap! C’mon, guys, just for a minute? It’s important!
Guard: *sigh* (to other Guards) Be ready to taze me if she tries to bodyjack me, copy? *other guards nod curtly*
*Guard reaches through bars, unlocks cuffs*
S: Thanks!
*reaches into back pocket, pulls out The List and pen, writes furiously while muttering*
S: Vorping, tasering little… *finishes, closes List, puts back in pocket* Okay, mischief managed, you can re-book me, Danno! *holds out wrists*
Guard: *as he recuffs her* I’d hate to be Daphne when this is over… *other guards nod emphatically*
Lapha: … it was a mistake to piss you off, wasn’t it?
S: Oh, I have some VERY choice things to write about YOU when you’re not eavesdropping…
This is canon in my head now
Same!
I’m thinking she asks a guard to force feed her body something extremely spicy. Sydney can handle it. The body snatcher, not so much.
OW!
Cruel and unusual!
I LIKE IT!
You… do realise Lapha is just in Sydney’s head, right?
No one else can even hear her (the different coloured text is just for us to tell who is speaking)
L: “Write when I’m not eavesdropping? I can hear you THINKING them, remember? Let’s see, you’re thinking…. HOLY STARBALLS WHERE’D YOU LEARN TO SWEAR LIKE THAT?”
She meant when Lapha is not body-sharing
I wonder if the calculation for attocentury included all the weirdness about leap years and seconds and other micro adjustments
It seems to have been calculated for a hundred mean tropical years as measured in the year 2000 (about 365 days, 5 hours, 48 minutes and 45 seconds), as opposed to mean Gregorian years (365 days, 5 hours, 49 minutes and 12 seconds) – it should be 3.1556925 nanoseconds though, the 6 is due to a rounding error. Apart from that, it would be reasonably precise if it weren’t for the fact that people usually consider an integral number of days to be a century (36524 days usually, 36525 if it’s a leap century), rather than 36524.219 days.
Cleanup
Nth tech? Y’all mean that’s a thing? I got that out of a comic book I read when I was 8.
Panel 6…umm. Can’t make it out (don’t bother zooming people it gets blurrier at 150%+). So what is it? Mind I’ve seen one that was outside the norme to the point…Von Dutch style pinstriping on a guy and it was cool as 0k.
In D&D, my characters are Halflings because Halflings get to reroll 1’s for attacks, saves, and skill rolls.
Last Tuesday, I rolled five natural ones (in seven rounds of combat plus a number of skill rolls).
For attack rolls, I rolled above a 9 once.
Dave, if you’re playing at the shop, maybe I can drop by and you can show me how to roll higher numbers.
I rolled a spectacular number of two’s and three’s.
Dice: It really might be the dice. I’ve thus far resisted the urge to use fancy/decorative/hollow/metallic/whatever dice during gameplay because I just don’t trust that they will be honest. I have a few sets, but I just don’t believe that whoever designed them put as much effort into maintaining perfect balance vs. making them look cool. Plus someone dented a table of mine using heavy/pointy metallic dice so I’m a bit biased.
I use the same mono-color set I’ve used forever, a set I checked statistically and verified there no leftover bumps from the original resin casting mold, etc. It’s boring, but I value roll-play honesty over doing max damage destruction.
That particular takedown technique would backfire with even a slight warning. Wouldn’t all 5 Harems do the “stiff as a boar, limp as a noodle” from the secondary shock? I think a shot of knock-out drug would have been more effective. Surely ARC has a set of bespoke mitten-cuffs for just such a “Sydney needs a time-out” situation.
Eh, sedatives don’t work instantly, and getting the dose right is tricky. Besides, as was pointed out any takedown would have been foiled if they didn’t have the element of surprise.
Archon has an unreasonably effective all-round armband for use on sedated enemies that Harem has used before after giving Mach-the-Knife a shot of sedative: https://www.grrlpowercomic.com/archives/comic/grrl-power-224-mach-a-bye-baby/
As can be seen, it also works very fast. See also https://www.grrlpowercomic.com/archives/comic/grrl-power-1135-dropping-bosses-like-a-boss/.
“Besides, as was pointed out any takedown would have been foiled if they didn’t have the element of surprise.”
It would have the same surprise factor as the taser: Vorp in, grab her arms, administer shot.
Also, the surprise factor only applies to actual Sydney, who can put up the shield is is immune to any attack in very short time. Lapha doesn’t control the orbs so won’t be able to effectively resist* with or without surprise.
*Well, she’s a merc, so probably some hand-to-hand training, but I don’t think she’d be prepared to deal with Harem.
I think Harem just tase herself too.
Being a super she is likely more resilient than Sydney. I was expecting a sleepy time bracelet.
Not really, that type of taser uses 2 prongs that the arc crosses, so anything that not between them doesn’t get much. Harem might get a jolt, but not enough to do any damage, like getting a shock from a leaking spark wire on a lawn mower.
Welp, everyone within earshot is now a walking security breach!
Guess we’re gonna hafta do something about that.
*cue up Tetsuo-Akira track*
Surely somebody has a Neuralizer handy.
3.1556 is not “almost exactly” 3.1415. It is pretty close yes, but not THAT close
It is actually closer to the square root of 10 (3.16227766).
How will this turn out???
a several hour argument between sydney and her passenger while math takes notes of the insults
Huh. On the one hand: Kinda harder to be angry at someone for tasing you when she also got herself twice over. Free advice for people not trained to use them: Do not shock someone you are grabbing onto. That current is gonna go right through you as well.
On the other hand: WHAT THE HELL HAREM YOU DO NOT SHOCK SOMEONE IN THE CHEST RIGHT NEXT TO HER HEART EMERGENCY ROOM NOW AND A FUCKING CARDIOLOGIST!
Well, considering Harem can’t teleport living material and she needs to get Sydney away from the area……
Problem solved!
It looks like Sydney started to go down when Harem teleported in on her. The taser was probably aimed to hit about five inches lower than it actually hit.
Not that it does Sydney any good in the situation. But it doesn’t look like the intent was to shock the chest.
I hope they remember that none of this soon-to-be-chaos is actually Sydney’s fault.
She got ambushed (twice) here, and it’s the first ambusher that’s the problem. Not that this matters to the half dozen new walking security breaches, but it’s important to place responsibility correctly.
Ambushed *three times. The demons ambushed her first.
Boob taser? Not cool, Harem. Not cool.
On a side note, if you are holding someone when they are hit with a stungun, say, putting them in a choke hold, then do you also get impacted?
But does the patreon have her incensa flagrante?
While I understand this, I now want to see Sydney use HER powers to beat the shit of Harem.
Loose lips sink conspiracies.
Hmm. Feels like identifying what the orbs are, or at least shedding more light on their origin is a pretty significant development! That’s a place more scientifically minded people can start looking at! (If we’ve established that nth tech thing before and I’ve just forgotten, never mind)
It’s Dabbler’s theory about the orbs.
Lapha has got the information out of Syd’s memory.
So no new information except that the other Demons seem to believe in Ntech and precursors, the belief didn’t seem to be that widespread from the conversation Sydney had with Dabbler’s friend in the space station
More precisely it’s Dabblers term for technology from hypothetical hyper advanced beings and Sydney speculates that the orbs are an (actually the only existing) example of such technology.
Well it makes sense. It seems more species only contact with any species above tier/type 2 (tier/type 2 being the galactic federation type the Xevoarchy likely qualify as), would be the occasional explorer, adventurer, outlaws fighting space pirates to reach a library of infinite knowledge, coming across they not really ruins guarded by or used as tests by 3rd tier beings to test or otherwise just mess with the younger civilizations…so stuff that would end up classified, fenced off areas with a *oh its just hazardous nothing to see here*, and esoteric tales that most won’t believe from adventurers (yeah sure you met a six winged glowing pile of tentacles that said they were from a species that ascended 10 million years ago…sure, bet it was just a hologram someone left behind as a prank or to scare away explorers and not real).
but even then that would be 3rd tier.
Cora and Dabbler with their explorer know how, suspect the orbs are a level above that, the 4th tier or higher…which is like finding tech from the Q from Star Trek basically, or something Galactus left behind if not higher.
In Ben 10 terms, the 3rd tier are like the Anodites, Chronosapiens and the Contumelia at the high end (these being 5th dimensional beings)
while the Nth would be more like the Celestial Sapiens (reality warpers) and the Naljians (26+ dimensional beings that only showed up one time because one of their babies dropped their toy in the lower dimensions and the toy was causing havok as tech on par with the Omnitrix)
In my reply I forgot the point, why demons would be more likely to believe than other aliens.
the Astral Plane beings, the demons and angels have a history of contact and being used/manipulated in a very direct manner by higher dimensional beings that are probably on par with tier 3 beings. That said imagine overhearing a conversation with your eldritch uber being overlord of madness and they mention beings above themselves…which yeah you can figure, if these exists, what if the sci-fi fantasy ideas of beings above them exist as well.
The math is wrong, they’re using an improper definition of year of just about 365.2422 days. The nearest approximations are tropical and revised Julian, at 365.24219 and 164359/450 ≈ 365.24(2…), for exact results of 3.1556925216 and 3.1556928, not 3.1556926. But people argue over the definition of year so much that it can be reasonably argued to be anything from 3.1536 to 3.15576, so…
The moment she started saying anything about the orbs, I’m surprised Sydney didn’t make one of the orbs fly into her mouth to shut her up.
One wonders why Harem didn’t use the sleepy time juice.
Um, because LOTS of people have wanted to taser Sydney over the course of this comic!
And,.. OH CRAP! THE SECRET IS OUT! Getting a bunch of kids to keep their mouths shut about this is going to be very hard. Keeping them quiet is going to be worse…
Dabbler? You are up! We need some magic!
Fortunately, Dabbler canonically has an amnesia spell — the hammer that she used on the Barberarian.
Dave, why a Taser, and not the knock-out shots Harem had used in the battle royale, way back when? All of the supers had received it, even Vehemence.
Halo is not a super. Such a sedative might kill her.
The taser was for Lapha, and I suspect what the Harem in the workout suit was putting the wrist ban on Sydney, if she wasn’t why wasn’t she looking at Sydney’s face rather than focused on her hand?
It’s certainly possible she was putting the sleepytime wristband on her, but I think she was more just restraining the arm. Note the ahegao-sleeved Harem is using her offhand to restrain her other arm, probably to both ensure neither of them manage to reach for the orbs and to prevent Sydney from pulling off another spaz-fu move (like the tongue-throw from the bank scene).
One reason to assume she isn’t wristband’ing Sydney here is the use of the taser. When Harem had a chance to setup for combat (the diner fight), she grabbed the injectable sleepytime cocktails as well as the wristbands – inject to knockout, wristband to keep them that way. I think here she’s just using what she already had on hand – her own bodies as well as her taser – rather than taking time to arm up.