The “officially because the materials weren’t ready” line is my oh so clever way of covering my own butt for not having designed these outfits earlier. I originally had planned to have the team in variants of Maxima’s green outfit with the leather trim, but the more I thought about it, the more I wanted them looking more like actual soldiers, so I’ll have to come up with a reason they have the green and brown outfits. I think it was a paramilitary outfit that Maxima liked to wear that got slowly adapted into the teams outfits until the Q-vex stuff was ready. Or maybe those are their casual patrolling outfits, whereas the one Sydney’s in now would be what they put on under their vests and tactical gear when they’re going door kicking.
The pattern on her outfit is based on the “Scorpion W2” pattern that will be replacing the digital one we’ve come to know over the last decade or so. Apparently the digital one has some issues in certain environments. It’s too bad because it looks nice and distinctive, whereas the Scorpion W2 kind of just looks like the old green and brown forest cameo with slightly different squiggles on it. Of course “looking neat” isn’t the point of camo at all. Except in the case of Arc-SWAT it kind of is. They’re military, yes, but they’re not going to be hiding in bushes waiting to ambush patrolling supervillians. (Ok, Peggy might.) They’re cops, and they’re supposed to be noticed, but they’re also supposed to look military. This outfit was the compromise they came up with.
On an almost completely unrelated note: Did you know “The Old Man” from Robocop also played Grigg in The Last Starfighter? I was surprised when I learned that but now I can’t not hear it.